Fell & Sell Wiki
Slay. Loot. Sell. Survive!
Fell & Sell wiki with dungeon biomes, shop tips, item lists, and builds to help you survive and grow your shop.
- Aug 2026
- Released
- Steam
- Platform
- Art Games Studio
- Developer
- Single-player
- Mode
Every hub you need, organised by what players search for most.
Guides Hub
In-depth guides for beginners and veterans covering dungeon runs, shop management, combat mechanics, and every system in Fell & Sell.
Pricing Guide
Fell & Sell pricing formula after 1.4.0: base value set first, shop bonuses on top, excess penalty, and demand explained.
Dungeon Biomes
Fell & Sell dungeon biomes: Shallow, Overgrown, and Darkest Dungeon, plus bosses, goblins, necromancers, and the Living Forest.
Weapons
Fell & Sell weapon categories, damage profiles, move speed trade-offs, and which weapons are best for selling versus personal use.
Altar Builds
Fell & Sell altar build guide: how to build around Midas Touch, Tiny, Manic, and Depressed altar effects for maximum power.
Review Guide
Fell & Sell review: Is this roguelike shopkeeper game worth your time? Deep dive into gameplay, value, and who should buy it.
Updates Hub
Fell & Sell patches July to 14 Sep 2026: Shop Update, Ver. 1.4.3 Quest Board fixes, save system, new languages, and more.
Roadmap
Official Fell & Sell roadmap: 5 stages, 14 announced features from Shop Update through Co-op — no release dates, no invented content.
System Requirements
Fell & Sell PC system requirements: minimum and recommended specs, performance notes, and hardware recommendations.
Deep, beginner-friendly walkthroughs for common questions.
Guides Hub
In-depth guides for beginners and veterans covering dungeon runs, shop management, combat mechanics, and every system in Fell & Sell.
Beginner Guide
Fell & Sell beginner guide: first 15 minutes, run-to-sale loop, Ver. 1.1.1 fixes, and how to turn your first haul into progress.
Getting Started
First hour in Fell & Sell: core loop, basic controls, early goals, and how to balance dungeon raiding with shop management.
How to Bank Loot
How to bank loot in Fell & Sell: portals, extract timing, death penalty, and when to cash out before one more floor.
Combat
Fell & Sell combat: shields without durability, dual wield, stamina, mana, traps, destructible rooms, and when to leave a floor.
Blueprints
Fell & Sell blueprints guide: where to find crafting plans, Quest Board blueprint rewards, and which recipes to unlock first.
Floor Perks
Fell & Sell floor perk guide: when to draft a passive, when to take the portal home, and how perks interact with banking and altars.
Tips and Tricks
Fell & Sell tips: banking habits, shield stamina, pricing, Quest Board routine, and altar timing after launch patches.
Controller Support
Fell & Sell controller guide: full gamepad support, Steam Deck notes, auto-pickup, and the 27 Aug 2026 pad patch.
New to Fell & Sell? Follow these steps to get started fast.
- 01
Understand the dual loop
Fell & Sell is two games in one: a first-person dungeon crawler and a shop management simulator. Every run feeds your shop; every sale funds the next run. Master both.
- 02
Survive your first dungeon run
Enter the dungeon, kill enemies, grab loot, and escape alive. Bank everything before pushing too deep — see How to Bank Loot. Your first goal is survival, not profit.
- 03
Set your first prices
Your shop opens after your first run. Price items conservatively to build customer flow. Right-click tags on tables, then collect coin from the customer. The Pricing Guide explains the formula.
- 04
Check the Quest Board
After every run, stop by the Quest Board near your shop. Turn expedition achievements into gold, gear, and items. It adds extra income for work you already did underground.
- 05
Push new biomes only when banked
Shallow Dungeon is the demo layer. Overgrown goblins and Darkest Dungeon necromancers wait behind bosses. Bank first, then read the Biomes hub before you gamble the bag.
Wiki FAQ
Quick answers to the most common questions.
What is Fell & Sell about?
Fell & Sell is a first-person roguelike that blends hack-and-slash dungeon crawling with shop management. You brave dungeons for loot, then run a fantasy shop selling what you find. Die and unbanked loot is gone.
Is Fell & Sell officially released?
Yes. It launched on Steam on August 26, 2026 after a demo from July 10. Same-day hotfixes 1.0.1 and 1.0.2, then Gamepad Support + Major Fixes on August 27 with full controller support.
What languages does the game support?
Steam lists English, French, German, Spanish (Spain), Japanese, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Traditional Chinese, and Turkish. This wiki covers English, French, German, and Spanish.
How much does it cost?
List price was about $9.99 USD at launch, with a wishlist community discount around 10% ($8.99). Steam still showed a launch-week discount into late August 2026 — check the live store page. App 4881440 is the demo, not DLC.
Does the demo save carry over?
Yes, but the studio recommends a new file for the full release. Demo players also get exclusive furniture; that grant was fixed in version 1.0.1.
Is there controller support?
Yes. Full controller support shipped on August 27, 2026 after a one-to-two-day launch delay. DualShock and DualSense are listed. Steam Deck notes are on the Controller guide.