Fell & Sell Quest Board Guide
Turn your achievements into gold, gear, and rare items.
The Quest Board is the most underutilized income source in Fell & Sell. Located near your shop, it accepts expedition achievements in exchange for gold, gear, and items. For players who check it after every run, it quietly adds 20-30% to their total earnings. This guide covers every quest type, how to complete them efficiently, and how to prioritize when multiple quests are available.
How the Quest Board works
The board displays available quests based on your current progress and achievements. Some quests are one-time completions — kill fifty skeletons, collect one hundred items, survive five runs. Others are recurring: deliver ten swords this week, sell five hundred gold worth of armor this session.
Completed quests are claimed by talking to the Quest Board NPC. Rewards are deposited directly — no hauling required.
Quest types
Kill quests
Kill a specific number of a specific enemy type. These are the most common quests and the most passively completable — just play the game normally and check whether your kills have registered.
Prioritization: focus on kill quests for enemies you are already fighting. Do not detour for a quest enemy unless you were already heading that direction.
Collection quests
Collect a specific number of items, either by looting or purchasing. These often overlap with your natural dungeon runs. The key is awareness — know what you are currently working toward and try to match collection quests with runs where those item types appear naturally.
Survival quests
Survive a certain number of dungeon runs, reach a specific floor depth, or escape from a floor with a minimum amount of loot. These test your skill rather than your grinding patience.
Economy quests
Sell a certain value of items, maintain a certain shop revenue for a period, or price items within a specific range. These are completed naturally through normal shop operation but benefit from intentional alignment with your current inventory.
Reward tiers
Quest rewards scale with difficulty. Simple kill quests pay modest gold. Complex economy quests that require strategic planning pay significantly more. The rarest quests — deep floor survival, mass item collection — pay in gear and rare items rather than gold.
Always check what the reward is before committing to a quest. A quest that takes fifteen minutes for 50 gold is not as valuable as one that takes the same time for 150 gold plus a quality weapon.
Optimal Quest Board strategy
Check every visit. New quests appear after each run. A quest you could have completed last run might be gone this run.
Prioritize gear quests early. A new weapon or armor piece accelerates your dungeon runs, which compounds your income beyond the direct reward value.
Stack economy quests. Economy quests that ask you to sell items you were going to sell anyway are pure upside. Accept them and let normal play complete them.
Do not chase impossible quests. Some quests require gear or depth you do not yet have. Accept only what you can reasonably complete in the current state of your shop and character.
Related guides
The Dungeon Survival guide helps you complete survival quests more reliably.
The How to Make Money guide places Quest Board rewards in the context of the broader economic loop.
Preguntas frecuentes
Respuestas rápidas a las dudas más habituales.
How often do new quests appear on the board?
New quests appear after each dungeon run. Check every time you return from a run — the board refreshes between visits.
Do Quest Board rewards count toward my shop is prestige?
Some economy quests that require selling items do contribute to prestige. Kill and survival quests generally do not. Focus on economy quests when building prestige is a priority.
What is the best type of quest for early game?
Gear quests. A new weapon or armor piece early has compounding value — it makes every subsequent run more productive, which is worth more than the direct gold reward.
Can quests expire?
Yes, some quests have a time limit — typically one week for recurring quests, and one-time achievement quests stay until completed or until you progress past the requirement.